local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1
main_id = 20010
L0_1 = {}
L1_1 = 2001001
L2_1 = 2001002
L3_1 = 2001003
L4_1 = 2001004
L5_1 = 2001005
L6_1 = 2001006
L7_1 = 2001007
L8_1 = 2001008
L9_1 = 2001009
L10_1 = 2001010
L11_1 = 2001011
L12_1 = 2001012
L13_1 = 2001013
L14_1 = 2001014
L15_1 = 2001015
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20010NPC01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 20025
L4_1.alias = "Npc20025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20010Hili01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2001009"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20010NPC01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 20025
L4_1.alias = "Npc20025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20010Hili01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2001001"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["2001002"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20010NPC04"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 20025
L4_1.alias = "Npc20025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20010Hili01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2001003"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["2001004"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20010NPC05"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2001005"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20010NPC05"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2001006"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["2001007"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["2001008"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20010NPC05"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 20025
L4_1.alias = "Npc20025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20010Hili01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2001015"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20010NPC01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 20025
L4_1.alias = "Npc20025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20010Hili01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2001009"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20010NPC01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 20025
L4_1.alias = "Npc20025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20010Hili01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2001001"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20010NPC01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 20025
L4_1.alias = "Npc20025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20010Hili01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2001002"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20010NPC04"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 20025
L4_1.alias = "Npc20025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20010Hili01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2001003"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20010NPC05"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 20025
L4_1.alias = "Npc20025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20010Hili01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q20010PlayerPos"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["2001008"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20010NPC05"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2001005"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20010NPC05"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 20025
L4_1.alias = "Npc20025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20010Hili01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2001006"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20010NPC05"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 20025
L4_1.alias = "Npc20025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20010Hili01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2001015"] = L1_1
L0_1 = {}
finish_action = L0_1
L0_1 = {}
fail_action = L0_1
L0_1 = {}
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "3"
L5_1 = "133001073,1"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
